My vision
My vision
My vision as an artist is adaptation, which is what my “career” has been based on. I went from drawing to creating 3D models for Minecraft and then finally to 3D in Blender and currently animation.
All this with the aim of adapting my ideas to the format I want. If I can do the drawing in 2D, why not do it in 3D? It's more useful for other things, and if I want to animate it, it's more practical. That's what I do with my models: I convert the reference to 3D without making any major changes, i.e., I go from 2D to 3D. That's my goal and vision.